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|3rd May 2024, 6:44 am|Online Now:15|Link Forumm:https://sky-pro-komunitas.indonesianforum.net|
 
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Admin
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Age : 26
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PostSubject: Baca ALL MEMBER ™|MPGH-US|™   Baca ALL MEMBER ™|MPGH-US|™ Empty31st May 2011, 4:22 pm

MAAF BUKAN JUNK maksudnya Gini


Spoiler:



kalo erorr kyak gini

Code:
1>------ Build started: Project: Whcsn, Configuration: Release Win32 ------
1> stdafx.cpp
1> as.cpp
1>as.cpp(6): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


di include bro SDK

VS2008

Open up VC++ and go to Tools -> Options, this dialog should pop up:

Baca ALL MEMBER ™|MPGH-US|™ Visualstudiooptions

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In
the image you can see that I've highlighted some things you want to
unfold. "Executable files" is also highlighted because you need to
change it. First, change it to "Include files". Once you've done that
you should add a new line and add the "\Microsoft DirectX SDK (August
2009)\Include" directory like so:

Baca ALL MEMBER ™|MPGH-US|™ Visualstudiooptionsincl

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Notice
that you need to select either the x86 directory in "Microsoft DirectX
SDK (August 2009)\Lib" or the x64. Select the x86 folder no matter what
your OS is. ( x64 is used for building 64-bit applications which you
will probably not be doing )

Now there is only very important
step that yet remains: Click the OK button, don't just close the window
as your settings will not be saved if you do.

For 2008; Visual
C++ will now always find your DirectX SDK ( headers and libraries ). You
should be able to compile DirectX dependant code just fine now.
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PostSubject: Re: Baca ALL MEMBER ™|MPGH-US|™   Baca ALL MEMBER ™|MPGH-US|™ Empty23rd June 2011, 12:25 am

Gk Akan Ngerti Guest"Lainnye.....
Klo mw Share Dari PertamaX bang..Jgn Langsung Nyelonong Kayak Topic Nieh Pada komplen Ke HP Gw Smua Mksudnye apaan Ni Yg Lu tULIS Unlike it Dasar Pecundang Lu!! Post Gak ad gunanya
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